Custom Agents
Overview
Learn how to create and integrate custom agents into CASYS RPG's multi-agent system.
Agent Architecture
Base Agent
class BaseAgent:
"""Base class for all agents."""
def __init__(
self,
name: str,
config: AgentConfig,
manager: AgentManager
):
self.name = name
self.config = config
self.manager = manager
async def process(
self,
context: Dict[str, Any]
) -> AgentResponse:
"""Process agent request."""
raise NotImplementedError
-
Core Components
- Agent identity
- Configuration
- Processing logic
-
Integration
- Manager connection
- Event handling
- State access
Agent Types
graph TD
subgraph Base
BA[BaseAgent]
end
subgraph Specialized
SA[StoryAgent]
RA[RulesAgent]
DA[DecisionAgent]
end
subgraph Custom
CA1[CustomAgent1]
CA2[CustomAgent2]
end
Base --> Specialized
Base --> Custom
Agent Development
Creating Custom Agents
class CustomAgent(BaseAgent):
"""Custom agent implementation."""
def __init__(
self,
name: str,
config: AgentConfig,
manager: AgentManager,
**kwargs
):
super().__init__(name, config, manager)
self.custom_config = kwargs.get('custom_config', {})
async def process(
self,
context: Dict[str, Any]
) -> AgentResponse:
"""Custom processing logic."""
# Implement custom logic
result = await self._process_custom(context)
return AgentResponse(
agent=self.name,
result=result
)
-
Implementation
- Core logic
- State handling
- Error management
-
Configuration
- Custom settings
- Processing rules
- Integration points
Agent Communication
graph LR
subgraph Agents
A1[Agent 1]
A2[Agent 2]
A3[Agent 3]
end
subgraph Communication
MS[Message System]
EV[Event Bus]
end
Agents --> Communication
-
Message Passing
- Direct messages
- Broadcast events
- State updates
-
Coordination
- Task distribution
- Resource sharing
- Synchronization
Integration
Agent Manager
class AgentManager:
"""Manages agent lifecycle and communication."""
def __init__(self):
self.agents: Dict[str, BaseAgent] = {}
self.event_bus = EventBus()
def register_agent(
self,
agent: BaseAgent
):
"""Register new agent."""
self.agents[agent.name] = agent
self.event_bus.subscribe(agent)
-
Management
- Agent registration
- Lifecycle control
- Resource management
-
Coordination
- Task routing
- Event distribution
- State synchronization
Event System
graph TD
subgraph Events
GE[Game Events]
SE[System Events]
CE[Custom Events]
end
subgraph Handlers
AH[Agent Handlers]
SH[System Handlers]
CH[Custom Handlers]
end
Events --> Handlers
-
Event Types
- System events
- Game events
- Custom events
-
Event Handling
- Event routing
- Processing
- Error handling
Advanced Features
State Management
class AgentState:
"""Agent state management."""
def __init__(self):
self.state: Dict[str, Any] = {}
self.history: List[Dict] = []
def update_state(
self,
updates: Dict[str, Any]
):
"""Update agent state."""
self.history.append(self.state.copy())
self.state.update(updates)
-
State Types
- Internal state
- Shared state
- History
-
State Operations
- Updates
- Validation
- Persistence
Processing Pipeline
graph TD
subgraph Pipeline
IN[Input]
PR[Processing]
OU[Output]
end
subgraph Steps
VA[Validation]
TR[Transform]
EN[Enrich]
end
Pipeline --> Steps
-
Pipeline Steps
- Input validation
- Processing
- Output formatting
-
Customization
- Custom steps
- Middleware
- Hooks
Best Practices
Development
-
Code Organization
- Clear structure
- Documentation
- Testing
-
Error Handling
- Graceful degradation
- Error recovery
- Logging
Deployment
-
Resource Management
- Memory usage
- CPU utilization
- Communication overhead
-
Monitoring
- Performance metrics
- Error tracking
- Usage statistics
Next Steps
- Explore AI Integration
- Learn about State Management
- Review Technical Documentation